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'The Board Is the Game': Canadian 3D Strategy Game Centrix Named TAGIE Game Innovator of the Year Finalist
TelAve News/10907180
Centrix's 3D board game recognized by the Toy & Game Innovation Excellence Awards for its innovative rotating-board gameplay; public voting now open.
TORONTO - TelAve -- Centrix, the Canadian-designed 3D strategy game where the board itself is part of the strategy, named Finalist for Game Innovator of the Year - Ages 13+ in the 2026 Toy & Game Innovation Excellence Awards (TAGIEs). Presented by People of Play, a division of The Toy Association, the TAGIE Awards honor the people and products shaping the future of the global toy and game industry. Public voting is open HERE with winners announced November 6, 2026, in Rosemont, Illinois.
Unlike any board game before it, Centrix replaces the flat, fixed board with a seven-level pyramid of six independently rotatable rings. Every rotation changes the relationship between spaces, creates new pathways for pawns, and forces players to rethink their plans in real time. The result is a game where every move has consequences not just for the player who makes it, but for everyone at the table.
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"Centrix challenges one of the oldest assumptions in tabletop gaming: that the board itself stays fixed," said Richard MacRae, President & Publisher of Analog Game Studios and co-designer of Centrix. "Every rotation creates new opportunities, new threats, and new puzzles to solve. Players stop simply moving pieces and start re-engineering the board itself."
The board is the game.
Designed by Richard MacRae and Corey Myckan, Centrix accommodates two to six players, a rarity in board games, which typically cap at four, and can be learned in minutes, making it accessible to grandparents, teenagers, and everyone in between. Games last approximately 15-25 minutes.
"We're particularly pleased to see Centrix recognized in an innovation category," said MacRae. "The physical design gets people's attention; gameplay changes how players play. The board is the game."
Added Myckan: "We designed Centrix to be a game that anyone can learn in five minutes, but takes a lifetime to master. Seeing it recognized alongside the industry's most innovative titles is a tremendous honor."
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In an era when digital screens dominate leisure time, Centrix's recognition speaks to a growing appetite for analog experiences that bring people together face-to-face, across generations and skill levels.
About Analog Game Studios
Analog Game Studios is a Canadian board game publisher dedicated to creating innovative tabletop games that are easy to learn, engaging to play, and designed to bring people together. Its flagship game, Centrix has already received the 2025 SPARKS Play Strategy Toy & Game Award, earned the Recommended by Mensa Mind Games designation from American Mensa, and been licensed for a Chinese-language edition, 环环争先, through publisher Yaofish/Gameland. Learn more at: analoggamestudios.com
Unlike any board game before it, Centrix replaces the flat, fixed board with a seven-level pyramid of six independently rotatable rings. Every rotation changes the relationship between spaces, creates new pathways for pawns, and forces players to rethink their plans in real time. The result is a game where every move has consequences not just for the player who makes it, but for everyone at the table.
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"Centrix challenges one of the oldest assumptions in tabletop gaming: that the board itself stays fixed," said Richard MacRae, President & Publisher of Analog Game Studios and co-designer of Centrix. "Every rotation creates new opportunities, new threats, and new puzzles to solve. Players stop simply moving pieces and start re-engineering the board itself."
The board is the game.
Designed by Richard MacRae and Corey Myckan, Centrix accommodates two to six players, a rarity in board games, which typically cap at four, and can be learned in minutes, making it accessible to grandparents, teenagers, and everyone in between. Games last approximately 15-25 minutes.
"We're particularly pleased to see Centrix recognized in an innovation category," said MacRae. "The physical design gets people's attention; gameplay changes how players play. The board is the game."
Added Myckan: "We designed Centrix to be a game that anyone can learn in five minutes, but takes a lifetime to master. Seeing it recognized alongside the industry's most innovative titles is a tremendous honor."
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In an era when digital screens dominate leisure time, Centrix's recognition speaks to a growing appetite for analog experiences that bring people together face-to-face, across generations and skill levels.
About Analog Game Studios
Analog Game Studios is a Canadian board game publisher dedicated to creating innovative tabletop games that are easy to learn, engaging to play, and designed to bring people together. Its flagship game, Centrix has already received the 2025 SPARKS Play Strategy Toy & Game Award, earned the Recommended by Mensa Mind Games designation from American Mensa, and been licensed for a Chinese-language edition, 环环争先, through publisher Yaofish/Gameland. Learn more at: analoggamestudios.com
Source: Analog Game Studios
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